With weapons I wanted to take off spirit damage on silver sword and replace it with better base damage. Something the same as black metal sword so it gives the option of what look to have instead of black metal being purely better.
Up damage of spear so it can compare with top tier weapons.
Make 2handed weapons worth picking maybe up damage a bit. Also it a way of adding a 2handed sword that would be awesome.
Get rid of the glow in the dark bow. Literally can't stand the fact of carrying a night light around with me.
Armours I want to change from a flat damage reduction to a %.
Say you got 50 armour any hit 50 or under doesn't really affect you. Get hit for 100 and taking 50 a hit so like that I find it makes old biomes no threat at all and with best armour it only really leaves plains with any kind of threat. If it was 50% damage resistance instead then a hit of 50 still does 25 damage and hit of 100 will do 50 so it still can make the old biomes a small threat.