Optimization needs to be prioritized over new content

Hello everyone, I am making this post in regard to the increased constant stutters/frame drop issues that was included in the last major patch and wanted to see what the community has to think about possibly putting any more new content on somewhat of a halt until Tarkov is polished up and tuned to a better state than where it is now.

As everyone knows, this game has been out for quite some time and has built up a following of hardcore shooters with amazing mechanics and gameplay not found in many other game. I believe in its current state with content it is at a satisfying level that a majority of fans would prefer for the studio (Battlestate games) to focus more on optimization across all boards from coding and rendering to server overhaul/stabilizing.

I am by no means a veteran player nor a game developer, but I enjoyed playing this game the past two weeks on my time off between work and have not had a falling in with a game since Rainbow Six: Siege.

In the latest trailer, Streets Of Tarkov , it is very noticeable that there are FPS drops throughout the showcase of the future map. Although it is understandable that this something that is still being worked on, it is not something that is appealing to any audience to witness nor should the issue be brushed under the rug and still be a consistent issue through the future of this game.

Again I am not demanding a complete halt on future content but rather a shift of focus on optimizing the game so it can be better played on a wider range of systems/hardware and achieve an actual performance that is on par with other shooters.

I also want to thank BSG and all of its staff for keeping the community informed constantly with anything and everything that they are working on with the game and for actually taking their time to be a part of the reddit community here. Thank you for all your hard work, keep kicking ass.

Source: https://www.reddit.com/r/EscapefromTarkov/comments/jm3paz/optimization_needs_to_be_prioritized_over_new/

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