Realism Mechanics Thread

Some mechanics that make sense in terms of BSGs goals for realism

Tree branches falling in high winds possibly killing players

Specs of dust disturbing players eyes commonly, must cycle an animation and apply ointment to treat, eyewear makes it less common

PMC randomly sneezes and you must tap space bar as fast as possible to hold it in before alerting enemies

PMC has a chance to become sick for typical IRL duration, colds,flu, bronchitis etc.

Chance to jam finger in lids of containers

While walking have a chance to twist ankle if not on level terrain

Turning head too often will cause neck pain

Caffeine withdrawal headaches

Urination/defecation during raid requires TP

What else?


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