Recap of Klean’s podcast with Nikita – Patch 12.11 delayed

Biggest news that came out of this was the Patch 12.11, which had been scheduled for early June, has been delayed. No one asked about a new timeline for the patch and it was not mentioned further.

  • Nikita says he is always trying to combat metas in-game. He thinks it was much worse a couple wipes ago and says it is more balanced now in terms of ergonomics drawbacks with low recoil builds. BUT he says it isn't enough.
    • Before the official release of the game, they will have all the weapon parts balanced so there are as few metas as possible in the game, because Nikita says metas are not good for the game. This is currently a struggle due to all the new parts they are adding to the game.
  • Nikita says it scares him sometimes to make things too realistic in terms of weapon builds, insinuating that the game could be used for training by bad people. They will not take a detailed approach to explosives in Tarkov for this reason.
  • Nikita mentions that in the lore of the game, the idea is for the USECs and BEARs to unite and fight evil. Storyline quests are coming soon, Nikita says, which is when we will really see the lore of the game.
    • Nikita mentions that some sort of plague is possible in game, given that Terra Group has worked on viruses in the past.
  • Nikita says that in-game monetization (ie microtransactions) will never be part of Tarkov.
  • PATCH 12.11 is being finalized. Nikita says first iteration of weapon malfunctions will include misfires. Ammo type will influence durability burn, in addition to other factors. First iteration will only include misfires based on durability. Weapons will need to be "treated well"
    • The stock weapons from traders will have a range of durability. Scavs will have different tiers of weapon durability. Ex: Low level scavs will have low durability weapons. Raiders would have higher durability weapons.
    • Durability is linked to the receiver of the weapon so individual parts won't impact the durability (YET, but this could happen in the future).
    • Total rework of sights is coming in 12.11, such as red dots, in terms of uniformity of reticles. Nikita called the PK-06 a piece of shit IRL, and he is aiming to make sights more like real life. So read into that what you will.
  • Tarkov PATCH 12.11 IS DELAYED. They had wanted it for early June, but that's not possible anymore.
  • No word on wipe, but when asked about the long-term gameplay loop, he said: You will have one profile that will be permanent (with prolonged levelling), one will be seasonal with slightly altered gameplay features (on separate servers).
  • Nikita said that he listens to what the player base says and builds a picture of what they need. It doesn't always mean he will go in that direction (BSG has a vision for this game after all) but it sounds like it informs his decision making. Specifically on QOL issues.
  • Nikita wants to add quick tactical reloads but they don't have it now because of limitations… also he wants to change the pump-action animation on shotguns in a way that would keep the gun shouldered potentially.
  • Nikita says he wants to eventually redo graphics from scratch, make them "more beautiful, more modern."

Source: https://www.reddit.com/r/EscapefromTarkov/comments/nmipn0/recap_of_kleans_podcast_with_nikita_patch_1211/

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