Spaghetti code

Just a random question..

I see a lot of comments and complaints about this game about for example desync and audio not working great and thats its hard to fix and probably won't get fixed cuz of the spaghetti code.

But where does the spaghetti code accusation come from? Dont get me wrong i totally agree with the flaws of this game. But if COD or Battefield releases a game with flaws, especially at launch, it just called bugs. Is it just because COD and BF are an AAA company or do we know that BSG just made a mess of their coding?

Either way it's such a shame that the game is so badly optimized and some things still needs fixing like end game content, balancing of guns and AI, audio, desync, inertia and UI IMO….

But i still like the hardcore feeling of this game. The fear of dying and losing gear the first time and still everytime and the start of a wipe when doing quest. Compare it to DMZ which looks a lot smoother but it just doesnt give me the hardcore and punishing vibe from what it lookes like. I think that's what makes Tarkov popular. Just someone give me a hardcore, realistic game like tarkov which works actually smooth and organized so i can convince my friends to play it as well.

Source: https://www.reddit.com/r/EscapefromTarkov/comments/yrjo8l/spaghetti_code/

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