Team Fortress 2 inspired Among Us Roles (Part 2/9)

u/rocckE
This post will cover Medic.

The one doctor is always assisting in homicide, but can heal even the biggest wounds. Also pretty keen to his surroundings.

Pros (Crewmate):
Can see any bodies killed by a Scout
If all tasks are done, the Medic gains a one-time use UberCharge, which allows him to move faster, and gains a Razorback (stops one backstab in TF2) bonus. Should an Impostor try to kill the UberCharged Medic, the Medic will see the kill animation, but no killer. After the Medic has been tried to be killed once, his Razorback is broken. However, when the Razorback is destroyed, all Crewmates will be informed by a simple sound and will be pinged to the room where the Medic was almost killed.
Can revive one Crewmate, at the cost of redoing some tasks after meeting (only one revive)
Should you be drugged by another Medic, it will be cancelled. All Medics are immune to the drugged effect.
You have a map of where your patient is.

Pros (Impostor):
Drug one player during meeting. Drugged player moves slower and any task done will take 3 seconds longer. When drugged player gets voted or killed, the body shows up as either a coffin or a gravestone.
When a crewmate is killed, the animation will either be one of the 4 existing ones, or the Spinal Tap taunt.

Cons (Crewmate):
Tasks in Medbay take longer.
You have shorter vision

Cons (Impostor):
Sabotages take longer to activate and cooldown
You can only drug up to 2 players per match. You also can't refill.

Source: https://www.reddit.com/r/AmongUs/comments/k4uemj/team_fortress_2_inspired_among_us_roles_part_29/

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