What I think about PostFX/Sharpness.

First, the maximum value of Sharpness for a setting should be 2 or 1.5, not 3.

The reason is that the change is wasted as an analgesic effect.

If one thinks that the analgesic makes it easier to see, then raising it to 3 in the setting

I believe that increasing the value will result in those who dislike flicker closing the gap in visual advantage versus those who are lowering the value.

Of course, the values are just examples.

A value of 2.5 instead of 3 for analgesic status and a configurable value of 1.5 or 1, etc. would also be good.

Luma sharpen/Adaptive sharpen/Color grading

I think these three should be eliminated.

Color grading in particular is a big advantage when combined with night vision at night.

Tarkov's night vision is also anti-flash because the darker it is, the better it works.

Tarkov has a specification for fog beyond a certain distance, which is difficult to see, but I think it would be better to set a maximum or eliminate it, since Luma sharpen/Adaptive sharpen allows its outlines to be clearly visible.

However, this may be limited to the current specification.

The next major update will probably include an upgraded version of Unity, which may also change the fog-related depiction.

I am sure that you are researching settings to get as much advantage as possible, or imitating the settings of famous people.

What do you all think of these settings?

We are using a translator, so there will be differences in interpretation. Sorry.

Source: https://www.reddit.com/r/EscapefromTarkov/comments/z11uxe/what_i_think_about_postfxsharpness/

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