Passive: teammates within 20 mts from LL regen 1 HP per sec when not in combat. Using her tactical cancels the passive until finished.
Ultimate: LL sends doc to revive nearest downed teammate within 25 mts. Doc sets the shield in the direction the downed teammate is facing. Up to 3 stacks of uses. 90 seconds to build each stack.
Passive: Loba can now open extra supply bin slots. Loba recieves care package drop location in her minimap 45 seconds earlier than the rest.
Tactical: increased vertical distance. Lowered horizontal distance.
Gibraltar and Caustic
Passive: fortified increased to 20%. Gibraltar and Caustic soak 10% damage teamates within 15 mts are receiving. This damage is also affected by fortified.
Passive: Octane can double jump on jump pads.
Ultimate: Octane can stack up to 3 jump pads. CD for each stack increased to 75 seconds.
Passive: increased movement speed by 3%. When all teammates are within 20 mts, all 3 increase movement speed by 5%. Using her tactical or Ultimate cancels this passive until finished.
Tactical: decreased cooldown to 30 seconds. Taking damage while grappling shortens the cooldown of next tactical by 1 second per 20 damage taken.
Passive: Wattson regens 1 SP per second when not in combat. When within 15 mts from both her teammates, all members regen 1 SP per second when not in combat. Being near a shield pylon cancels this passive.
Ultimate: each ultimate decoy shot by an enemy shortens the CD of his next Ultimate by 1 second.
Fighter class: stack 2 grenades per slot
Support Class: stack 3 medkits or 6 syringes per slot
Defender Class: stack 3 shield batteries or 6 shield cells per slot
Recon Class: stack 2 ultimate accelerants per slot