It’s not about mass, is it?
"Lore" and "Canon" would have us believe that the supercruise slow-down close to "things" is about mass. But - I ...
Elite Dangerous is a space flight simulation game developed and published by Frontier Developments. Piloting a spaceship, the player explores a realistic 1:1 scale open-world representation of the Milky Way galaxy, with the gameplay being open-ended.
"Lore" and "Canon" would have us believe that the supercruise slow-down close to "things" is about mass. But - I ...
Hello CMDR's.
I've moved to a relatively quiet system 2 days ago and decided to UP a minor faction's influence until i succeed in ...
So I was pushing one side of the galaxy to look for undiscovered stars, and I noticed it was getting harder to find reachable routes. My ship has a ...
I bought this game for ps4 awhile back im not sure what happened but I played for maybe an hour and never touched it again. I dont think this was due ...
Hi, I am planning to build a stealth krait phantom for counter-ganking during community goals
Here is the Coriolis : ...
To give some background, I mostly play ED to hunt space pirates in HighRes zones so I can solo play without having to deal with engineering grinds. ...
I am currently exploring around the Boelts TI-B E835 Nebula. Out of the 12 systems I have explored, three of them had these odd line formations ...
Hello o7
I've dabbled in Elite here and there for the past couple of years but always found it a fairly lonely game in the sense that I'm ...
TLDR: FDEV is missing out on some huuuugggeee opportunities to make Elite Dangerous better than ever with minimum effort or cost, and should really ...
TLDR: I'm scared the game will end after the upcoming event and Elite will die here without ever realizing its potential. Potential which is ...
Had a weird thought while scrolling around the subreddit and a mission idea came to mind, I'm wondering what you guys think.
Info: "Pirate ...
Here are some frustrating experiences with elite that have the advantage of giving feedback on gameplay or user experience issues.
As we ...