Balancong idea for EBR (Wheeled vehicles)

Please read this all before commenting.

Current problems:

  • Hitting wheel absorbs damage, which is annoying for most players

  • They have really good gunhandling even on top speed, so they are able to autoaim you, shoot you and this all when going on 90km/h

  • hitting the wheel not only does no damage, it also just slows the tank, it can still go and hide until ot repairs itself

My idea how to solve that:

  • add the turbo mode to all wheeled vehicles (to tier 6 and 7)

  • make them have better slightly better view range in slower mode, but make it so it takes 3 seconds to switch to modes, you can still drive, but the mode will be switched after that cooldown

  • Make them have lower view range in fast mode

  • make the gunhandling worse, just slightly better than average light tank

  • when you destroy their wheel, it will give you assist damage if someone hits the EBR while the wheel is destroyed

  • only the first and last wheel will absorb the damage, if you hit middle wheels, you will destroy it + do a damage

  • make their reload slightly better in slow mode and worse in fast mode


Thats the idea I have for balancing EBR while not making them a shit, hope you like it

Source: https://www.reddit.com/r/WorldofTanks/comments/wp7qz7/balancong_idea_for_ebr_wheeled_vehicles/

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