Gameplay after 1.13

Just want to ask all of you, what is your experience with playing after 1.13? Do you see it same/similar as I do, or it's just my bad luck?

Arty – well, as Med in T VIII-X I feel to be more often targeted by arty and hits from them (especially Obj261) are more common and deadly. If they hit you, it hurts as they actually pen. As med, I feel it worse with countering arty than before. I retrained the crew to get the awareness skill, but feels useless, as you have no chance to quickly evade the hit. You just know somethingis comming, but no idea where, so sometimes you even run into the shot while trying to evade it. Not mentioning that for tanks without good acceleration you still have no chance.

HE – I think that thanks to HE changes I see much more heavyes and specially those hulldown beasts you can't hurt to turret. Obj 289e, Chieftain, Superconqs etc are in every game, get some hulldown position and there is no way to take them out. As med, no chance, while flanking means death (other enemies) and arta won't hurt him… before you could hit him few times with HE and do some damage, but now, even gold won't help.

Gold – gold, lot more gold is being shot. I get twice as many gold hits then before, even from 1-2 tier higher vehicles (what is unnecessary, if playing with lightly armored MED)

So, in all, as Med in T VIII-X (Leopard1, Prog65, Prog46, CharFutur, E50(M) or STB..etc) it is much less fun for me to play. Impossible to fight against covered heavys, having more of them in games and being more often targeted by arty… really "no bueno"

What is your experience so far?

Source: https://www.reddit.com/r/WorldofTanks/comments/o9gm8g/gameplay_after_113/

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