A mod that turns the existing "invasion" events into a more survial based event. The idea is inspired by 7 Days 2 Die (zombie survival game), in this game every 7th night you have to fight off a horde that becomes progressively harder each time.
– Force spawn the event at set intervals, preferably customizable (e.g: every 10 days)
– Events become progressively harder after each occurrence (e.g: tougher mobs, more mobs, longer
event duration, etc…)
– Increase event area if possible, or even make the area move with the player?
– Ignore workbench radius if possible, because the workbench can prevent mobs from spawning at all,
especially if the radius has been increased with other mods.
Since I have no modding or programming experience myself, I have no clue about how difficult this would be if possible at all, or how much time this would take.
I'd post this on the Nexus forum or Valheim's own modding section but those forums both seem to be completely dead.
If anyone with experience thinks this is possible and a neat idea, I'm willing to throw a small donation as well.