Do most cryptocurrency games today lack the mechanics to keep players engaged, even for a short period of time?
I read an interesting article about it, and it made me wonder why more top-tier games haven't implemented real-world rewards.
So most gamers are not professional esports players and are not financially compensated for the thousands of hours they spend playing their favorite games.
I believe it is past time for video games to refrain from incorporating monetary rewards into experiences that are intended to be intrinsically rewarding.
Because the gameplay is what keeps players interested and entertained in the game, it should be prioritized. Have you seen how awesome WAM tournaments are? That's why I'm so taken with the game; it's insane, and we desperately need more games like it.
Invest hundreds of hours in a fun activity only if it pays well. And a large sum of money can only be distributed if a large number of users work together to create a significant amount of value. This quickly becomes a death spiral for fledgling crypto games, as they are unable to generate enough value to adequately reward players for
Rather than starting with economics or haphazardly adding crypto to a working game loop, developers should create games that people want to play. Even a fantastic game with high retention rates could be destroyed by a play-to-earn mechanism.
Source: https://www.reddit.com/r/NFTGames/comments/z4ecwz/gameplay_is_what_keeps_players_interested_and/