Based on 0.12 patchnotes it appears to me that Hatchling play style will return in mass. These are my arguments:
Amazingly opportunity for a hatchling playstyle is completelly unchaned in .12:
Hatchling will go rampant again. In days from 0.12 release streamers will post videos on how to do money runs with a new mechanics and substantial level of research will be instantly available for people to follow.
Proposed change to lock secure containers to a loot during a raid met significant retaliation, although it would be the best approach. So I would examine following variations on that:
Option 1: You cannot put any loot in a secure container during a raid except keys, keycards, dog tags and money. So if you find money or keys you can stash them into a secure container, but you can't do industrial scale hatchling looting on everything you find.
Option 2: Have a timer on items put in a secure container during a raid, such that if at the moment of your death an item was in a secure container for less than N minutes it will be lost. So if you find anything and jump out of a window to exit a raid it will be lost. If you had the item in the container for say 10 minutes and get killed it will be saved.
Option 3: Upon death do the following check on items in a secure container:
For Each Item in SecureContainer.Items {
if Item.IsFoundInRaid == true {
if RandomInt(0,100) > 50 {
Item.Destroy()
}
}
}
Such that any item in a secure container which has the "found in raid" flag has a 50% chance to be lost. This will be a little effect on people who play to win and survive, but it will dramatically reduce income from industrial scale hatchling runs.
I hope I'm mistaken, but we will see it my prediction holds quite soon, Like soon soon actually.
Thank you for your interest.
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