Hello CDPR!
Thanks for listening to your audience, by changing Aerondight to 10 provisions! And nerfing priestess to boost by 2, also thank you for improving devotion, hopefully more devotion buffs in the future.
At the end of the day it's not just a narrative.
But here's the weird part.
You seem to get the idea of how nerfing and buffing should be, by doing a nerf like that to priestess, and giving buffs like that to Freixenet.
Yet you fail to understand that buffs and nerfs shouldn't be in the cost of the card. It's how the card plays and performs.
The nerfs for Sigvald and Ornate Cencer aren't gonna be that effective for a reason, and the reason is pretty obvious, every card should have its limits, no card should be infinite, every card should have a ceiling of how much can it reach.
As Spyro said: Ornate Cencer will still be a bad idea even at 12 provisions, because it can play for 50 points.
And he's right.
Cards should have limits, like Gord for example, or great sword etc.
Yet again thanks for the changes, definitely a good direction. Just loved clarifying how nerfs and buffs should actually be.
Thanks for reading ♡. Stay awesome.
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