Hello, community!
After around 70 hours I would like to spare some little suggestions I would like to see added to the game. I only left the last biome, so I think is a good chunk of hours to have an idea
The food system is kinda nice, but the low-level food required for a high-level one becomes quite frustrating pretty quickly. Here are a couple of suggestions:
the rest for now looks alright, just some small adjustments on duration and power, nothing major.
At the moment consumables are kinda meh. I don't have a real suggestion here but they look kinda odd. Let me try to explain why in bullet point:
The overall system is good, I like it but there are a couple of things to address in my opinion.
I don't get why you can destroy the cart and ships to retrieve all but not dismantle. After you realize you can destroy and recover all you do is build a network of teleportation and just destroy/reconstruct the ship. Example: my swamp is far away, I go there the first time, make the portal, bring iron back, destroy the ship, teleport there again, rebuild the ship there. Is basically always a one-way trip where you then destroy the boat (the same apply to carts) to go back there.
So either put the dismantle option or make it not droppable/teletrasportable. These two mechanics are in contradiction.
This system looks very basic and not very rewarding at the moment. Here is the list of issues I had found in my opinion.
Annoying bug note:
Sometimes the boat in "forward 1" is going backwards and become stuck
The game is really really good in my opinion, the foundations are great and look very promising. Those are not complaints but a bunch of suggestions, ideas or what I found odd in the game.
Can't wait for new updates!
Cheers
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