Exobiology feels like the emptiest (ranked) career path in Elite at the moment, on account of the gameplay being "walk to x, scan x", but there's a few details that a lot of players might not pick up on; namely that exoflora varies depending on a planet's classification, atmospheric composition (also surface composition?), and terrain type. If you know these 3 conditions for a given specimen, you can find it very reliably. Exobiology is also a nice change of pace, makes for nice supplemental income to exploration, and can give you stunning views from time to time.
With all that said, though, it is incredibly boring, and the sparse populations of most exoflora makes finding enough samples frustrating, so I'd like to propose a few changes:
The in-development ice planet shaders, as shown in Lavecon 2018
The terrain changes would in themselves make it easier to find certain samples, especially Electricae, the codex entry for which states that they exist in the vicinity of frozen lakes (as seen above); they would also make beautiful vistas more common and hopefully encourage more exploration.
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