I want to share a thought about Armour in this game: you need to progress to make better armour which is fine, but a bit lackluster imo.
I liked that early game you got to chose between Troll or Bronze armour, because they have distinct benefits: one is good for a tankish approach the other one is for a light/stealth gameplay.
Mid to late game you just have to farm ores to get a better armour which result in a full party (in coop) with the same "build". I would like to see a more divesified approach and a more thought way to build your Viking. I like the "full set bonus" thing they used for the troll armour and I'd like to see it for advanced sets as well. You would have more ways to use your ores and get to decide to go for a full tank build or more utility kind of gear set.
I know that is an Early Access and I absolutely love the way the game is, but I also feel like that character should be more skill/gear oriented. It would add on longevity and personal preferences gameplays.
What do you guys think?
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