I have two ships that are outfitted for AX. The first, and only one to see action so far, is a shielded Krait MkII that managed to kill a few Cyclopes in a wing. The second ship is an unshielded Alliance Chieftain that is built for cold orbiting. It was my bounty hunter that was retrofitted for AX, though I haven't yet used it for that.
Builds:
Krait:
https://s.orbis.zone/ffab
Chieftain:
My question to you is, with only 4 utility slots, whether or not to sacrifice one of my engineered heatsinks for a xeno scanner or shutdown field neutralizer.
When flying solo, I can see the exerted heart well enough to shoot and destroy, so the scanner seems like a luxury item. The SFN seems like a solid module, but I can usually avoid the pulse by boosting and toggling FA-off.
Do the builds look good? Would you recommend using either utilities, both, neither?
Not being able to craft them sucks. Especially when everyone I talk to about it…
First I'd like to say I absolutely love this game it's quality. Basically I first…
Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…
I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…
Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…