AX Build: AX Utilities worth the slot?

I have two ships that are outfitted for AX. The first, and only one to see action so far, is a shielded Krait MkII that managed to kill a few Cyclopes in a wing. The second ship is an unshielded Alliance Chieftain that is built for cold orbiting. It was my bounty hunter that was retrofitted for AX, though I haven't yet used it for that.

Builds:

Krait:
https://s.orbis.zone/ffab

Chieftain:

https://s.orbis.zone/ffad

https://s.orbis.zone/ffae

https://s.orbis.zone/ffaf

My question to you is, with only 4 utility slots, whether or not to sacrifice one of my engineered heatsinks for a xeno scanner or shutdown field neutralizer.

When flying solo, I can see the exerted heart well enough to shoot and destroy, so the scanner seems like a luxury item. The SFN seems like a solid module, but I can usually avoid the pulse by boosting and toggling FA-off.

Do the builds look good? Would you recommend using either utilities, both, neither?

Gamer

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