Bsg wants to be visionary with their game but they are impeccable at stopping cheaters. When you make such a punishing game, you have to put in place an anti-cheating system to match. Something to think about.
Without even talking about the anti cheating solution chosen as battleyes, we have to admit that the code is shitty, how is it fucking possible to speed hack on this kind of game?
How is it possible to loot at 3m through walls?
How is it possible to teleport a bag in front of you?
How is it possible to have the maximum strength or stamina at max level by using a cheat?
This kind of thing must be checked on the server side! This is the basis of client-server programming, never trust the client. This is amateurism.
And even if the anti-cheating is rotten, why not set up a simple system to spot cheaters via their reputation on the flea market? It's obvious that selling 40 ledx after 2 months of wiping means that the user has a high chance of being a cheater.
But even a beginner developer could set up a system to detect cheaters via all the kill accuracy stats etc.
You're just a bunch of jokers, for years the community has been invested in this game and you're pissing off the world.
Pay your developers better or stop working like a bum.
My grandmother used to say, "If you don't have a dick, you don't go to the ass". Get over it bsg.
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