Categories: DiscussionGwent

Could we actually properly address the 3-piece NG knight package (Guillaume, Milton, Ivar)?

I think general agreement is that cards’ power should either stay somewhat related to their provision cost or go beyond it after carefully planned combo/as an uninterrupted engine. Those 3 cards completely disregard those rules. They don’t need leader, they don’t need any other cards, just one enemy card with a bit of boost and they point slam for 2 or 3 times their provision cost. Even in realistically worst possible scenario of targeting a unit with 4 power and no boosts they pull off 41 points for 24 provision. With 8 power, 7 boost it goes up to 65. Ways of countering them are very limited with Yrden basically gone and points quite evenly spread across 3 units.

They are too strong, too reliable, too resilient to counters and therefore should be nerfed. Particularly Guillaume. He’s the one outing insane point swing into the combo that other 2 cards can play with.

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

11 months ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

11 months ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

11 months ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

11 months ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

11 months ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

11 months ago