Hey people I just randomly came up with a few items for DotA and wanted to see what you guys thought of them, feedback is appreciated, thanks!
Dota 2 Item ideas.
New item idea, Raven Curse.📷
- 400 health
- 25 damage
- 2.5 mana regeneration
- Passive. Attacks reduce enemy armor by 4 and movement speed by 20%.
- Active. Cast range 250, mana cost 125, 45 seconds cooldown. Inflicts enemies in a 250 radius with the passive effect for 6 seconds.
- Separate instances of the effect stacks.
Builds from Orb of Corrosion and Falcon Blade and a 575 gold recipe, total of 2500 gold.
Rework item, Orb of Corrosion.📷
- 150 health
- Passive. Attacks reduce armor by 3 and slow movement speed by 13% for melee and 4% for ranged.
Builds from Blight stone, Orb of Venom, Fluffy hat and no gold recipe (previously 100 gold recipe), total of 825 (previously 925)
New Item, Boots of Insanity.
- 50 movement speed
- 40 damage melee, 25 damage range
- 15 attack speed
- 5 armor
- 25% lifesteal
- Passive. Gain phased movement.
- Active. 50 mana cost, 12 second cooldown. Gains static +125 movement speed, and +125 attack speed for 6 seconds. Reduces armor by -10 for the duration.
Builds from Mask of Madness, Phase Boots and a 725 gold recipe, total of 4000 gold.
New Item, Boots of the Triumvirate.
- 45 movement speed
- 10 selected attribute
- 20 all stats
- In Strength, gain +18 damage, +6 health regeneration and 15% status resistance
- In Agility, gain +30 attack speed, +12 armor and +15% evasion
- In Intelligence, gain -24% manacost reduction, +3.6 mana regeneration and +15% debuff amplification
Builds from Power Threads, 3 Null Talismans/Bracers/Wraith Bands, and a 1035 gold recipe, total of 4000 gold.
New Item, Pharaoh's Ring.
- 5 Strength
- 3 armor
- 50 attack speed
- Active. 90 second cooldown, 900 cast range. Kills a non-hero target for +200 gold and +2.5x experience, can target ancient creeps. Additionally, causes your attacks to give you +20 mana for the next 30 seconds.
Builds from Hand of Midas, Soul Ring and a 100 gold recipe, total of 3000 gold.
New Item, Sparkling Chaos.
- 10 all stats
- 20% magic resistance
- Passive. Grants +2 mana regeneration to allies in a 1200 radius.
- Active. 15 second cooldown, 1200 cast range, 125 mana cost. After a 0.5 second delay, grants invisibility and 60% magic resistance to a target ally for 5 seconds, once the invisibility ends, the target explodes in a 1200 radius, inflicting a 25% blind and increasing spell damage taken by 25% for 10 seconds.
Builds from Glimmer Cape, Veil of Discord and a 225 gold recipe, total of 3750.
New Item, Jeweled Armor.
- 12 armor
- 35 damage
- Passive. Grant 3 health regeneration to allies in a 1200 radius.
- Passive. Returns 80% damage taken to enemies in a 1200 radius
- Active toggle. 25 manacost per second, 30 seconds cooldown. Gain +6 health regeneration, +25 flat damage return per allied hero in a 1200 radius, deactivating the spell heals allies for 20% of the damage received in a 1200 radius.
Builds from Blademail, Mekansm and a 525 gold recipe, total of 4500 gold.