There should be a system to discourage exit camping.
I hate it when for 20 minutes, you're out having fun and getting into gun fights and then you're full on loot and decide to evac just to have some kid sitting in factory gate, or in a bush on shoreline or interchange, 1 tap you in the face.
It's annoying because it just brings the whole fun out of the game.
I think that if a player in detected to be in the area of an evac, the evac will turn red, or another color, showing that a player has been in that evac area for a while.
Or maybe a system with scavs where if a player is detected in the same place for a while, scav spawns will increase in that area, making it harder to actually stay there.
What are your thoughts on exit camping and what are ways you think we can prevent it?
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