There should be a system to discourage exit camping.

I hate it when for 20 minutes, you're out having fun and getting into gun fights and then you're full on loot and decide to evac just to have some kid sitting in factory gate, or in a bush on shoreline or interchange, 1 tap you in the face.

It's annoying because it just brings the whole fun out of the game.

I think that if a player in detected to be in the area of an evac, the evac will turn red, or another color, showing that a player has been in that evac area for a while.
Or maybe a system with scavs where if a player is detected in the same place for a while, scav spawns will increase in that area, making it harder to actually stay there.

What are your thoughts on exit camping and what are ways you think we can prevent it?

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

12 months ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

12 months ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

12 months ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

12 months ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

12 months ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

12 months ago