Fdev please fix Lance fighters if you’re going to launch into a Thargoid plotline

Some of my fondest AX memories are introducing new people to AX combat via multicrew fighters.

Functionally fighters are abyssmal, making it harder to flak a swarm, the NPCs are useless in AX, and networking makes it sketchy at best. The class 5 or 6 slot could be taken up by shield cell banks or hull reinforcements. The shields and hull are flipped for ships designed for AX combat, 10 hull vs phasing damage, the goids don't even need to bring down the shields to blow up a fighter.

But none of that matters.

Because some new player wondered what multicrew was, saw a "+" next to Xeno Hunting, and had the time of their life looking at a space death flower and dodging the swarm, blowing off chunks before flying headfirst into a caustic cloud and instantly dying.

And I get to facilitate that joy, and that makes me feel good, and grows the community.

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

1 year ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

1 year ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

1 year ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

1 year ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

1 year ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

1 year ago