Federal Dropship illegal build help?

Recently getting back into elite, haven't gotten Odyssey yet feeling the game out again.

I've always loved the federal dropship its a dumb brick but it feels "right" flying it.

was going to try a different approach now and do some light smuggling of illegal goods, maybe slaves, choice pirating (ships I can manage) and some of the other seedy jobs the game has to offer.

I have access to engineers and guardian modules and Jameson Station.

I'm drawing a blank in configuring a build that could fair well with these missions in mind, i do not mind swapping some modules for a specific job but would like to keep the musical modules to a minimum as I'm looking for a decent dastardly cookie cutter build.

I am asking you wise oracles who enjoy building ships to point me in the right direction for evil.

cheers & o7 CMDRs

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

11 months ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

11 months ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

11 months ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

11 months ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

11 months ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

11 months ago