Hear me out. Nobody cares about Gwent more than those whose livelihood depends on its success. In the past three years I've had the unique opportunity to interview various Gwent devs, from community managers, through members of the design and balance team and all the way up to the former and current game directors. I can guarantee you, nobody is more passionate about Gwent than Vlad and his team.
I understand, the meta sucks for many of you and some might even think the devs are incompetent or trying to deliberately run Gwent into the ground. But, if you've ever worked on any kind of project, whether it was in high school, college or in your professional career, you'll know that despite the best intentions oftentimes things get overlooked, their impact gets underestimated, there's not enough manpower to test every possible outcome, mistakes are being made and as a result shit hits the fan.
I personally quit the game for a few months during Price of Power, or in other words when shit hit the fan particularly hard. But, after a few patches I started playing again, because I saw that the devs were slowly balancing all the cards the community deemed broken to the point where they felt fair. I can say, with all confidence, that a few months from now, Aerondight, Ring of Favor or any other card that causes you to hate this game and its devs, will eventually get balanced. It's part of the development cycle.
And you know what's the best part? You don't need to play until it happens. Your livelihood doesn't depend on this game, you're neither streaming Gwent for a living nor generating most of your income through tournament winnings. Unlike the devs, for you it's only a video game. There are other games and other forms of entertainment out there. There's countless things you could be doing if you think Gwent sucks right now. Or you can stay and fool around and enjoy the memery of lower ranks. Burza isn't holding a gun to your head yelling at you to tryhard and git gud.
I had my fair share of rants about balance in this and other games and if there's one thing I learned from it then it's this: if you're not having fun doing something you're supposed to enjoy, stop doing it. You can always come back later when things get better.
I said my piece. Cheers.
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