It's honestly unfun to play, everything hinges on a few keycards. You play against self wound you miss purify and heatwave you lose, you get red coin against siege and you miss heatwave you again lost.
Here is the perfect example. I missed purify and heatwave in round 1 and obviously oneiromancy to tutor one of those cards. I had to manually chip through the defender with Bowman, Swordmaster and waylay from scenario. So you lose round 1, you get bled round 2 he starts round 2 right away with a 21 point Melusine, which will be almost impossible to catch up without heatwave.
Then here game nr2:
No heatwave, no oneiromancy and no purify for defender which he didn't end up playing. So I managed to kill Melusine by committing full leader and Yaewinn but guess what he had Fucusya in hand so he could resurrect Melusine next turn before I could squirrel it.
Here is round 2:
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