Currently this is one of the few things that really frustrates me when playing interchange. Hatchlings run to tech and grab GPUs to put in their container and there is nothing I can do if they get the closer spawn.
I think Kiba was the best change to combat this, with the electricity and alarms, but I think a nerf to hatchlings would also be appropriate to at least decrease the number we're seeing.
Nothing will ever stop players from doing it, and that's a good thing, people should be allowed to play how they want, but I don't believe it should be as easy as it currently is.
Tagged and cursed is a good start, but I've done enough pistol runs on factory to know that you can one tap the scav and get a free loadout. Instead I think there's a few good solutions that I'd like to hear other's thoughts on.
Idea #1: Hit squad / scav
This would increase the difficulty while also not making it impossible to do. Some drawbacks are the fact that players would certainly kill the assassins but with the Karma system you could make them easily identifiable and it might solve that.
Idea #2: Scav patrols
Idea #3: Restrict may items from secure containers
Just a few ideas that I have been thinking about this wipe, would love to hear your opinions on them, good or bad.
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