This has been talked about in the past, but less so to combat cheating: dedicated servers.
I know this is a hot topic and understand why, so I tried to be as unbiased and fair to all sides as much as I could.
Below is a simple outline that I can add to and improve with your suggestions.
Idea | Pro | Con |
---|---|---|
Dedicated servers. Official servers and community servers, similar to how other games work. | Possibly better user experience. | Goes against the current vision of the game. |
Combat cheating. Cheating will always occur, even with the best anti-cheat imaginable. | Cheaters can be individually dealt with by mods/admins. | Wrongful bans/badmins could abuse their power. |
Region "lock" (see above). Official servers would sync your character only across same the same region. So if you make a character on US servers, you wouldn't have access to that character on any other region. | Potentially reduce cheating or other unintended aspects of playing (ex. selecting low-pop servers for easier gameplay). | If you have to use a different region to play with friends, you won't be able to continue progress alone unless you use that same region with a potentially bad connection. |
Custom gameplay (mods). Can alter aspects of the game. | Could make the game more enjoyable. | – |
Reduce piracy (see above). | Negate the need for SPT and others. | – |
Not being able to craft them sucks. Especially when everyone I talk to about it…
First I'd like to say I absolutely love this game it's quality. Basically I first…
Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…
I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…
Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…