I have an idea for “staggered” spawns and longer raids…

Currently everyone spawns in at at same time, has the same duration of a game, and then the server 'closes' the map down, right?

It would be cool if the map stayed "open" for a longer period of time but as people died or extracted new people were spawned in.

It seems like this would be a nightmare for the servers, but what if the map stayed "open" for 2 hours yet each player only had 35-45 minutes to extract so it mitigates the server being overloaded with tons of items being brought in/moved around/etc.

This also keeps you on your toes from start to finish because the server doesn't "die out" towards the end of the game duration

"WHAT ABOUT THE LOOT? All the good loot is gone after the first spawn wave!"

True. Maybe there are random "events" that happen throughout the raid, like boss/raider/cultists spawns. Or the gear gets progressively better on AI.

So what are your thoughts? Would you play it?

Gamer

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