Currently there's a small adjuster based on role ability, but it's clearly not enough and it spins on a dime anyway.
The games are just super inconsistent, it's such an uphill battle when you play with a minimum effort pos5 who mains mid so doesn't even understand what a pos1 wants in lane and the enemy gets a pos5 main who is blocking, sharing tangos, counter harassing, not pulling too much or too little, etc.
I know on average I will not be disadvantaged in winrate by this, the reverse scenario also happens and those games feel significantly easier.
But neither of these scenarios are good, I want every game to feel hard, 50% winrate hard, not sometimes 65% hard and sometimes 35% hard. idc about climbing, I want quality dota where all ten players are equally skilled AT THE ROLE THEY ARE CURRENTLY PLAYING, idc if my pos5 solo carries loads of games with huskar, right now they're griefing by not blocking the enemy pull camp and pushing the wave with nukes, etc.
I don't want these folks banned, I just want them put in lower MMR games when they play the roles they suck at.
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