It's in the very first trailer for the game! Besides the rare fundamentally friendly PMC, there are basically no actual game mechanics in place to encourage players to cooperate. Certainly not enough to overcome the lack of trust (probability of backstabbing) and value from stealing loot.
The thing is, it would be so easy for them to throw in at least a few mechanics to test out (while the game is in ALPHA). I'll list a few ideas just to prove my point (and for discussion):
At least some of these would fit within the current systems pretty easily, and so the fact that BSG hasn't done them means that they aren't prioritizing systems like this, not that they're impossible or even just too much effort. Which is very confusing to me
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