So I'm a shitty little player who hasn't even hit 15 yet, but I have some ideas that'd be kinda interesting (to me at least).
1: Early on you get Jager and he gives the vpo-215. I think it'd be kind cool if he had an interchangeable barrel for 7.62×39, for the gun. Obviously don't give it right out the gate. Have to do a quest or something to get it.
2: Kinda on par with #1, I think the inclusion of a slightly higher power scope earlier on would be nice. Like a x6 that could fit on the 25mm (or whatever the first scope mount you get is); but you have to barter for it.
3: Improvised explosives. In the hideout, being able to make pipe bombs. Or find them on scavs (note: they have the possibility to be duds because they're homemade)
4: Elevation access. Some maps I notice have taller buildings with ladders, but obviously you can't climb them. Imo, it's be nice to have access to the higher elevated areas. Like a high risk, high reward. Climbing takes stamina and the arm strength (or whatever the other bar by the stamina is), and if you run out of one of them you have to be stationary till it recovers
5: Flares… Like the handheld ones, but you can throw them. Use at night to illuminate an area and possible trolling NVG users (note: you can't pick them up and they last, idk, let's say 1min? 45sec?)
6: Walkie-talkies? This seems a bit odd, but use it in a special slot and you and a random you team with can talk to each other, via VOIP from a greater distance. (This one I'm still thinking on tbh)
Guns I think would be cool to add
Micro tavor
AR chambered in 50 baeowolf
Uzi
AN-94
A pump action 20ga
Beretta 93-r
PKP
PP-2000
M249-Saw
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