TL;DR:
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First off, the point of this discussion is not to debate how prevalent cheating in Tarkov is. This sub already has more than enough speculation on that topic and as you read further along you'll see that letting fear and paranoia fester is exactly what bad faith agents in Tarkov want.
Wherever you have competition, you're going to have cheating. Whether it's Tarkov, Olympic sports, or the stock market. As long as there is competition, there will always be someone who looks to gain an unfair edge, and it doesn't even matter if it's something as mundane and trivial as online chess, there's always going to be that guy who runs their opponents moves into a grandmaster-level AI because their enjoyment comes from that win at any cost.
However, despite the fact that bad faith competition exists in nearly every facet of life, it seems like the Tarkov community is far more paralyzed by fear, anger, and suspicion than any other competitive forum. Why is this?
The point is, this game is designed to breed suspicion, paranoia, and fear. Which is great in one way, because it's what makes it so exciting and fun to play. However, when channeled in the wrong way, is a serious problem because it's exactly what bad faith actors want.
Let's think about various actors in Tarkov, and ask the question, "do they want people to believe that rule breaking is more or less prevalent than it actually is?"
Because the narrative is, everyone is cheating, the game is unfair no matter what, every raid you load into has someone that is map-hacking, every fight you take is against someone who is aim-botting. Therefore, you should consider picking up some little helpers yourself to make it fair again, or be a naive idiot that willingly plays at a disadvantage while everyone else is using hacks.
The idea that literally cheaters and hackers are infesting every single raid is probably the best possible sales pitch a cheat seller could have. The few instances of cheating leads to fear and paranoia festering, prompting more people on the fringe to consider cheating themselves, leading to more cheating, more fear, more paranoia, more business.
Because the narrative is, this game is filled with cheaters anyway, half the lobby is people who bought stuff with mom's credit card, and Nikita is setting out to personally reduce your happiness in life and the game is unrewarding and unplayable for a normal legitimate player that doesn't hack or make a full-time job out of Tarkov. Why bother doing all the pointless stupid grinds while you're dying 50 raids in a row to hackers or someone who bought all their gear with their credit card, when you can just buy a few little cheeki Roubles from the side and get to having fun in the game?
Negativity and toxicity toward both the existence of other bad faith players, as well as toward the game design itself, is inherently the best possible environment for a thriving RMT system. This is especially perfect for Tarkov because unlike other MMORPGs, it's much more likely that incremental changes will be more brutal rather than having power creep / loot creep / money creep, which fuels despair and more interest in RMT.
This one is simple. If they can convince everyone that it's more common than it actually is, the more they can rationalize their own behavior. It's not that bad, everyone else is doing it anyway! Besides, it's not even that big of an advantage, some other cheaters cheat even harder! Some of you may have seen a recent thread where one individual texted "lmao I'm gonna turn off cheats for this group though, cuz these guys play legit."
As if playing legit was actually the minority situation for a massively mainstream FPS game.
Zzz.
It is human nature to rationalize defeat. When you face down failure with no explanation on why like in Tarkov, it's tempting to blame cheaters, hackers, etc. Different games often have different ways of rationalizing defeat. In team games like Overwatch or League of Legends, teammate-blaming is common to offload the burden onto random strangers. In solo matchup games like Starcraft II, race balance is often used by players who are frustrated that they lost. What's even more, these other games do an excellent job of explaining where you could have done better, but players will still look for ways to blame someone other than themselves. It's no surprise that in Tarkov, fear and suspicion of bad faith gameplay exists.
The problem is, if we allow ourselves to be tempted to err toward the side of suspicion, to blame negative outcomes on the belief in rampant cheaters, hackers, etc., then we are aligning ourselves to the same narrative that bad faith actors like cheat sellers and RMT vendors want to push. We allow ourselves to be corrupted with the idea of "this game is bullshit, everyone else in the game is not playing fairly, why do I even bother trying?"
This is a dangerous mindset because it fuels a toxic narrative that "this game is never going to be fair to me, the devs don't care, the game is becoming less and less fun for me, I should just quit if I'm not going to cheat myself."
Let me be clear, I'm not saying that toxicity itself will convert an entire playerbase into cheaters. In fact, I think it has a minimal impact at a high level perspective because there just aren't that many people that are willing to traverse to the disreputable ends of the internet and take risks just to gain some internet points. However, even a 1% cheating rate to 3% cheating rate is a 300% proportional magnitude in the profitability of selling cheats or RMT vending. And more importantly, it significantly damages the enjoyment and integrity of the community at large.
You can see clear evidence of bad faith actors in this subreddit. There have been several threads in this subreddit just in the past few days that have reached the front page claiming 1) false bans are rampant, Nikita should just let RMT be 2) hello I am bob, I am hacker all day, you should hack too because literally it's everywhere you don't even KNOW, btw PM me for cheap hacks 3) xyz devs are ruining the game, why stop RMT/hacks, just let it go, you're DESTROYING THE GAME, STOP DOING THAT BSG!.
I'm not going to say any individual thread (even though many examples have been debunked) are complete bullshit. I'm just going to say that the narrative of these threads is completely aligned with individuals who are lobbying to protect their interests in making a profit out of bad faith play.
It starts with the self.
Encourage productive discussions, positive mentalities, and discourage DESTRUCTIVE SPECULATION and toxic attitudes.
BSG has shown an exemplary degree of interaction with this community. Always wait for an official response before jumping to conclusions.
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BSG spends 65% of its resources fighting cheaters and RMT and is a developer that has shown endless passion and commitment to its install base. As beta players that are trying to help them develop the best possible game, the best voice we have against bad faith actors in the Tarkov community is deafening silence. Starve them of attention, free marketing, free publicity. Demonstrate that just because they can infect one player, that will not tilt the hundreds of legitimate players into letting themselves surrender and be infected themselves.
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