Categories: DiscussionDota 2

Muerta Carry tweak

With the recent buff, we can still felt that Valve really want us play Muerta as carry. They even promote her as a carry, but currently she seems to have a success in playing a position 4 than a carry.

The main reason she was so good as position 4 is Deadshot and The Calling were so good in lane, and able to a good amount of harassment. Many good position 4 I watched recently, skill The calling in level 1.

This is my thoughts how to tweak The calling into a more carry skill.

The Calling

  • Add a Altar/Candle in the middle where she can use as Deadshot target
  • Make it an ulti or increase cd
  • Buff AOE by 50
  • Altar now have 5/6/7/8 hits as HP like Tombstone
  • Altar summoned number of calling based on the creep kill charge ( like WraithKing skeletons, hence indirectly forced us to play as a core, mid or carry, position 4 don't able to store that much charge, no point to play as support if the calling can't summon without kill charge)
  • Altar can summon max 3/4/5/6 callings
  • Each calling nows reduce 5/6/7/8% magic resistance for each hit
  • Altar provide base 40AS and each calling now add 10AS for Muerta if she within the Altar area

Shard / Talents / Scepter

  • Deadshot deal additional 70% attack damage
  • Deadshot having a chance to double cast with gunslinger rate
  • Every allied/enermy dead transform into a calling circulating with 200aoe of spot on dead, everything like silence still apply in hit

Some other ideas

Pierce the Veil now a basic ability (like necro ghost shroud)

  • Turn Muerta in ethereal form receive additional 25% magic damage as balance
  • Cd to 26/24/22/20
  • Added a sub passive Silver Bullet (or make make it a new skill with orb attack)
  • Silver Bullet gain 20/40/60/80 damage
  • Convert attack to magic damage and able to attack ethereal unit (so she works with ethereal blade alone)
  • Silver bullet always active if Muerta in ethereal state
  • Added a shard to have Silver bullet for next 2/3/4/5 hits even Pierce not active

Scepter (one of these, not all together)

  • Make Silver bullet a basic skill /ulti ( 50/100/150) match current then we will move the calling as scepter skill
  • If retain current cooldown, then scepter buff each allied hero die, make Muerta Pierce the Veil refreshed cooldown or enter Pierce state
  • Pierce state active on dead, extend dead duration, any kill within the duration Muerta revive with 15/20/25% percent of health, if revive and kill and dead then keep trigger the Pierce state

I am not a big fan for making Muerta Pierce BKB, I think that Magic attack damage is the theme for this hero, make Pierce a little spammable to counter duration of enermy BKB, I played HON and I have seen how Harkon Blade work well as a carry item, I have faith Valve to turn this hero into such theme, so die Terrorblade, DK, Timbersaw or Morphling even you have 30 plus armor late game

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

11 months ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

11 months ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

11 months ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

11 months ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

11 months ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

11 months ago