Imagine a Bristle Back where the Goo and Quills don't refresh. That's Dazzle.
The whole point of Bad Juju before (besides the CDR) was it stacked minus armor indefinitely as long as you kept casting and the fight continued.
Now it doesn't refresh, and you need to hit with spells. So you Poison Touch, you Bad Juju, you probably can't hit them with Shadow Wave. So then you get 2 stacks, and the debuff lasts 8-12s, then by the time you do it again, those stacks are wearing out and they stay at 2 stacks.
I find it really hard to believe the intention of the rework was to give Dazzle like -4 to 6 armor, and 60-100 damage every 15 seconds. The healing and team armor component is a little better because you can reliably land Shadow Wave and Grave on teammates, but still it seems fundamentally wrong.
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