New fence quests has made me die to rabid player scavs at sub 10 minutes more than I die to PMCs overall

New fence quests has made me die to rabid player scavs at sub 10 minutes more than I die to PMCs overall. This is absolutely bonkers. Not only do I have to contend with scuffed AI scavs head,eyeing me, now I have to deal with fucking insane nothing-to-lose player scavs with an actual good reason to kill me, instead of be friendly.

Why the fuck did BSG add Co-op exfils and Scav Karma just to then add PMC-Kill-Quests for Player scavs? It's pretty fucking lame to be killed by PScavs that are controlled by level 30+ players, after 40+ minutes of an otherwise good raid, and then I just get camped at exfil or w/e by some player scav with less than 5 minutes in the raid.

I had so much fun being friendly to player scavs and use the co-op exfil on interchange last wipe, but player scavs are just fucking infinitely hostile this wipe. Used to be 90% of player scavs were friendly and outright sought me out as a PMC so we could co-op exfil. But now it's reversed and 90% of PScavs just want me dead.

What exactly is the point here? Why give us such a huge incentive to play-nice; To break with the normal gut-reaction of just blasting anyone that isn't in our squad. Why add VOIP and CO-OP only exfils just to fucking turn around and kill that whole idea with kill quests for PScavs….?

Gamer

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