On-foot weapons/material grind/etc questions

So, now that Thargoid doom is approaching, i decided to engineer my suits and personal weapons. I got some mats here and there, checked some youtube vids and managed to grind 90 weapon schematics and now grinding manufacturing instructions by relogging at crash sites.

While i'm at that, I wanted to ask what weapon is good to invest into? With how grindy is material farming, i can't quite engineer everything, but rather would like to engineer 2-3 weapons to constant use. What would you suggest? Personally, feeling inclined to start with Tormentor, as it seems to have good balance of damage, mag size, and accuracy.

Also, I got Grade 2 Maverick for general purpose settlement shenanigans, however, didn't install any mods yet. What mods would you suggest, and in what order? I'm eyeing Increased backpack capacity for now, but idk if it's worth it or should i go for something else. I usually go full Skyrim-mode and vacuum clean all pickable shit i find in settlement. As I understand mods, once installed, cannot be removed or replaced, so i need to be sure.

Also, does killing NPCs in anarchy system give bounties? I know ships don't but idk if it applies to on-foot npcs.

Aaand, last question – i noticed many personal weapons share some of paintjobs, does buying that paintjob for one weapon makes it available for others? Asking because price tag is pretty damn hefty, around 4-5k ARX.

That's all, thank you.

Gamer

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