Roughly 9 months ago, Factions got new leader abilities, some old ones were buffed, problematic 2 cards in a turn leaders were reworked and some were replaced. The replacing of Sacrificial Vanguard being a highly disliked change at the time. Pushing SK further away from its unique beta identity of graveyard manipulation and into more pure damage oriented play style. A somewhat popular opinion at the time being to keep Sacrificial Vanguard and remove Onslaught instead.
I'm interested in seeing the current opinion of the players, both old and new, on this matter.
The abilities for those that forgot or started playing after the removal:
Sacrificial Vanguard –
Order: Discard a card, then draw a card. On round start, refresh this ability. Whenever you discard a card, damage a random enemy unit by 1.
Onslaught – Order: Damage an enemy unit by 1. Cooldown: 2
Not being able to craft them sucks. Especially when everyone I talk to about it…
First I'd like to say I absolutely love this game it's quality. Basically I first…
Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…
I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…
Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…
Here's my crew - T34-85M - for the life of me I cant figure out…