It's not about the "magnitude" of recoil which can be modified at any moment. It's the matter about "basic mechanism" of recoil.
We all know EFT's recoil mechanism is something different and unique from other games and intended for "realism", but it's not working realistic at all.
While full-auto mag dumping, initial recoil kicks upward real hard and than PMCs comepensate later rounds making later shots stabilized on target. That's fine. Issue happens in semi-auto firing.
If you try to make a rapid fire with semi-auto in EFT, you may find gun bouncing up down harder than later shots of full-auto. And it makes aligning the dot on target harder than full-auto. That's because initial recoil kick is applied whole time.
IRL, semi auto is used 99% of situations. Modern soldiers are trained to use semi auto even in close range and to make rapid and precise several taps on target. That is main meta in real life.
What about EFT's main meta? We all know it's based on full auto. And 99% of players upgrade their guns to make "full-auto spraying effective range" longer. EFT's meta is going completely unrealistic way. And that is because of silly semi-auto recoil bounce caused by wrong mechanism.
Initial kick mechanism should be fixed somehow.
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