Categories: DiscussionGwent

Removing Plus One mode is one of the biggest mistakes in Gwent’s history.

CDPR, why would you do that? The mode was my favourite. There are so many deck building creativity around this mode. You could run many cards considered unplayable on standard mode, such as the Offering and Olgierd Immortal. You could play many different viable archetypes that never had seen viability since the release of Homecoming, such as Nilfgaard Spies or Skellige Selfwound. You could run ultra greedy cards such as Syanna and Vattier Rideaux because carda are more harder to remove as they come in double. You could see beautiful new combos that never would happen otherwise, such as spawning three Nekkers at once. You could escape the oppressive Harmony and Sihil meta, and just take a sip of tea and relax.

Removing an implemented game mode feels so wasted. Imagine the thousands of manhours that went into developing and play testing it. For the players it is one game mode less which is never good. Think also about players who spent hundreds hours for making deck guides and enjoying game casually.

#bringbackplusone #rant

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

12 months ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

12 months ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

12 months ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

12 months ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

12 months ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

12 months ago