Some of the best feelings in Tarkov is finally getting that quest item you've been looking for. It's finding a GPU or a bitcoin. It's running into the boss you've been hunting the last 3 days, and it's pulling a colored keycard off said boss.
But one of my favourite feelings is killing a PMC. It's knowing i've ruined their raid, stripping their weapon, yoinking their loot for myself, and collecting their dogtags. But the kill (literally) comes first, to the point that sometimes i don't even take the time to run over to their body.
I truly can't see how a revive system can be implemented without having a negative impact on the PVP. PUBG and Fortnite and other battleroyals have their own versions of bringing someone back, when in the earlier stages of the game, a death meant sitting out and spectating your teammates until their game is done.
I dont want a revive system. If i die, i want to feel bad, i want to think about my mistakes and get better. Doesn't matter if i died to a cheater, pmc, OP AI, or falldamage. I dont want my teammates focus going from surviving and completing their tasks to trying to get me back into the raid. A death should be final, as it makes the game that more exciting.
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