Categories: DiscussionValheim

Some QoL stuff should not be a mod but a part of the game for UX reasons.

Examples)

  • Smelter not having "Place All" option
  • No group/mass planting / pick up option
  • Auto run with Sprint on option
  • Craft All / X amount of item at once

The common issue that these ones resolve is the physical hand fatigue and potential injury like Trigger Finger by spamming E, holding on to E, holding Shift for sprint and then repeating it, planting by clicking and pressing repetitively, spamming crafting button again and again…

These repetitive physical actions do not improve the experience in any positive way or give the player any advantage that hurts gameplay balance or immersion(there are some, imo, like adding a grid to farming or having no carry weight, etc); these are really THE Quality of Life fixes that relieves the user's physical fatigue.

These UX/UI improvements would be to cover real concerns on the user's health.

Gamer

Recent Posts

Ledx have been so hard for me this wipe

Not being able to craft them sucks. Especially when everyone I talk to about it…

11 months ago

My interesting and unfortunate Gwent life

First I'd like to say I absolutely love this game it's quality. Basically I first…

11 months ago

Teacher Tuesday 12/Dec/2023 – ask your questions here!

Welcome to Teacher Tuesday, a thread where anyone can ask any type of question without…

11 months ago

This games balance is confusing

I’m kind of new/returning to gwent I played beta and obviously it’s a lot lot…

11 months ago

Summary of 10 Days of Draws from Chaffee’s Bundles

Level 1 Bag (Free with Atmosphere Level 2) 6 small consumable (First Aid, Repair, Fire…

11 months ago

Why is my crew at 135%?

Here's my crew - T34-85M - for the life of me I cant figure out…

11 months ago