South Korea is considered the fourth biggest gaming market and one of the biggest blockchain adopters. However, the country has banned play-to-earn (P2E) blockchain games due to crypto integration. The new pro-crypto president Yoon Suk-yeol had hinted at lifting the ban, but the government has yet to show any significant effort.
Anthony Yoon, managing partner of blockchain investment and accelerator firm ROK Capital, in an exclusive interview with Cointelegraph, said that GameFi is a natural fit for Korean game publishers. Yoon shed light on the current state of GameFi in the country and how game studios are approaching blockchain integration during the Korean Blockchain Week 2022 (KBW)
Yoon explained that there are two thought processes among Web2 gaming companies looking to shift to Web3 and blockchain gaming. Where one camp is looking for ways to derive value for their projects and create their ecosystem on blockchain from scratch, with token integration being the last step, the other camp is ready to launch a token first and outsource the technology.
Do you think that the reintegration of P2E in Korea will benefit this industry and games like Axie, Cryptogene as well as new projects like LifeBeyond with Korea being one of the tech hubs of the world I am almost certain that this could be the push the industry needs
Talking about the popularity of global blockchain projects such as Solana and Polygon against the native Korean projects, Yoon explained that their popularity is not just dependent on the amount of capital they bring in but more so on the infrastructure and ecosystem they have to offer.
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