Saw a post in which someone indicated that the Survivor Squad Set Bonuses may have gotten impacted by the 24.10 update. So I am recording my results and then doing a math check.
You can see from the video I slot in two sets of Melee survivors in my test loadout. If you don't understand how the in game displayed damage is calculated then I suggest you read over this post by u/Details-Examples. I'll use a table to share my results using the same format
Line | with 2 Sets of Melee | |
Base * Evolution (A) | 75 * 1.8 = 135 | 75 * 1.8 = 135 |
Weapon Level (B) | 1 + [(50 – 1) * .05] = 3.45 | 1 + [(50 – 1) * .05] = 3.45 |
Offense (C) | 1 + (3251/100) = 33.51 | [1 + (3251 / 100)] + .10 = 33.61 |
Perk Bonuses (D) | 1 + (.2 + .3) = 1.5 | 1 + (.2 + .3) = 1.5 |
Math Results (A * B * C * D) | 23410.92 | 23480.78 |
In Game | 23410.9 | 23480.8 |
The Math checks out fine – so yes it is working (at least for melee). This is how it has worked previously.
Unfortunately, I don't have the bandwidth to go through and test all the survivor set bonuses though.
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