E: The podcast is now over, list is final
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PROMOCODES:
- PODCASTNIGHT
- UNITY2021
- 60PLAYERS
- VAULTING
- STREETSBOSS
Main focus of development: (I'll edit with every new item):
- Hideout Weapon Stand
- Dynamic Box/Stashes spawn
- Unity 2021 (sounds like they really plan to use URP to "update graphics")
- The update to Unity2021 will make cheat makers jobs "almost impossible", Nikita said
- With it will come a better implementation of the current anticheat, it's been worked at with Battleye.
- Drastic changes on player sync technology, which will mean a lot better performance in every single map and will allow 60 players without dropping FPS, will also reduce "traffic" (probably meaning less desync)
- 60 players have already been tested and it actually works, more is actually doable
- They will make a video showing the FPS drop, Nikita is VERY CONFIDENT about the FPS not dropping (or being a negligible drop) with number of players
- Total recoil rework, with changes to the auto-compensation system
- Streets boss coming
- he will basically have his own armored fort, Nikita compared it to the water-treatment of Lighthouse
- Vaulting System is being worked on,
Nikita had a video but didn't want to show it because animations are a bit rough, the system itself is almost done, changed his mind, video was shown
- Animation rework:
- Blindfire
- Shoulder swapping
- A lot other animations are being reworked
- SOUND:
- Second iteration of fixes
- Optimization of the algo
- Sound defraction
- Combine current system with geometry baking
- Shading of indoor vs outdoor sounds, not a binary switch anymore
- Fix sound stutter
- New silencer durability mechanic
- sound, accuracy and visual changes based on durability (and maybe quality of silencer aswell?)
- First Streets of Tarkov Expansion almost ready, FPS WILL NOT be an issue because of changes announced.
- BTR Taxi confirmed
- Some of the features from NoiceGuy's video will be scrapped or moved to DLCs
- Atleast TWO bosses on streets
- Bipods and Weapon mounting
- QOL
- HOTKEY FOR BODYPART HEALING
- EATING VIA DOUBLECLICK
- HOTKEY FOR HELMET FLASHLIGHT
- NEW TRADER UI (which looks a lot faster to use)
- GEAR PRESET (coming "pretty soon")
- Improved friend/lobby UI
- New weapons (6-8 months plan):
- 9A91 small SMG using 9x39mm (val ammo)
- AK-12 lineup
- AVT automatic rifle 7.62x54R
- SCAR UBGL
- VSK sniper rifle
- Mp40
- PKM
- RPD
- ARMOR PLATES with advanced hitboxes
- Rig customization SCRAPPED or delayed to DLC
- HIDEOUT EXPANSION
- A teaser for a Weapon Rack was shown at the beginning
- A new teaser with new PMC animations inside the hideout was shown
- Quick switch to sidearm
- Ammo loading interface
- Change reticle brightness
- Quest rebalance
- New lightkeeper mecchanics
- ARENA TEASER (which honestly looked pretty sick)
- Killcam confirmed
- Custom lobbies/tournament
- Increased tickrate (up to modern esports standards)
- Faster Matchmaking system that will likely be ported to the standard game
- NEW LOCATION will bring old Contract Wars memories apparently
- Season 2 Episode 1 of Tarkov lore youtube series
- MINI-SPOILER: Arena mecchanics inside
- BIG focus on technical changes in a future patch that may come around May
- REWRITE OF "CORE GAME", re-writing old code instead of fixing old codebase:
- Improve hitreg and positional accuracy of players
- Object culling (don't render stuff behind other objects), already working on Streets (and Lighthouse ?). THIS WAS SHOWN ALREADY WORKING!
- LOD Management Changes
- Memory consumption/Memory Leak fixes and changes
- Glass Shader optimization, apparently a big deal