With each major update, my favorite changes are the ones that allow players to spend more time in raid. Since I started playing, we can now heal with Therapist after death, got a new way to easily load our shotguns / mosins, made room for a sorting table, and can automatically sort containers! I think everyone who comes back to the game after a few wipes notices these changes and appreciates them. Here's my suggestion, and I welcome all of yours 🙂
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After playing Tarkov for 2 years, I think downtime between raids is the greatest reason why I generally lose interest in the game. Survival requires me to unload my loot, and death requires me to build a whole new loadout. I think the best solution to reduce downtime between raids is to implement stash infrastructure changes that allow players to queue while managing their stash.
Pros:
Cons:
Armchair developer implementation:
Stash layout data isn’t needed by the raid server, so we can safely modify this data (in theory). Additionally, we already have a system in place for client crashes during the queue. If it’s before ‘waiting for players’, we boot the player out of the queue. If it’s after ‘waiting for players’, we provide players with the ‘reconnect’ option and force them to play that raid.
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Adding features beyond the first pass will increase the required complexity significantly due to the new networking requirements. I think this interim solution would be a great quality of life addition and helps gauge player interest in expanding this system with minimal dev workload.
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tl;dr Here's my idea for an easy(?) quality of life change to Tarkov. Feel free to discuss this one or drop your own below!
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