The existence of the Flea Market has made it so any person over level 10 can just go on and buy a Slick and 120 rounds of 7n39 Igolnik whenever they want. Of course this is expensive (+/-700,000R total), but unless you're intentionally playing this game inefficiently, this is obviously not an unattainable amount of money even for level 10-20 players. Hell, a player that only does Scav runs on cooldown and immediately runs to extract can make several million in a few days. The high cost only precludes players who don't play the game a lot, or ones that throw away money by taking dumb, disadvantageous PvP fights.
In my opinion, these kinds of things: S-tier equipment and attachments, and high pen ammo should be rare because they are difficult to find, not because they are expensive.
The way that I would like to see this happen is like this:
When everyone has the ability to get the best gear whenever they want fairly early into each wipe, it makes using the best gear not exciting or rewarding. Wearing a Slick should give you some sort of reassurance that you won't be 2-tapped by a full-auto rifle. But when the ammo that completely invalidates the best armor in the game can be bought by anyone, it makes it so you might as well run a class 2 PACA – that ammo will kill you in the same # of shots anyway.
Finding a valuable barter item in-raid should be exciting for even high level players late wipe.
Finding 30 rounds of 7n39 should be exciting. Loading into a raid with only enough 7n39 to fill 1 mag (and the rest BT or whatever) should be exciting.
Being able to build what is now considered to be a "meta" weapon should be exciting. Not everyone should have the ability to take one into every raid. Loading into a raid with an extremely efficient HK should be exciting.
I think these ideas would bring a level of "gear-fear" back to late wipe players and really keep the game fresh. What do you all think?
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