The Issue with Scav runs on Reserve

Been testing out different maps to do scav runs, and after a few runs on reserve my rep took an unintentional hit.

How in the hell are you supposed to differentiate between RAIDERS: which you CAN kill as a scav and not lose any rep, or GUARDS and Glukhar who you CAN'T kill as a scav, as you will lose rep.

For two of the places he spawns, you dont have to worry about this as raiders don't spawn there. But when he spawns in the middle of the map/the train station area, how is a scav player supposed to be able to tell it's glukhar or just raiders that can spawn there/when the train arrives? Unless you hear a stray gluhar voice line and are able to distinguish it from raider noises, both shoot at you if you're not 6 fence rep.

I understand that it's hard to implement a clear way from being able to tell a scav from a pmc or a raider from a boss/guard, but could we at least make it so the places raiders spawn and the places where boss/guards spawn don't overlap?

Gamer

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