Damage is too strong, it has become the archetypal deck to go "unitless" and simply apply damage to remove opponent's cards.
I don't know how to balance this, but perhaps a body on the board should carry more weight somehow.
Most games recently are against NG enslave 6, they spam tactics and magne division for more tactics only to culminate to spamming nauzica sergeant and finally x2 Stefan with Torres.
MO is rare but is playing Viy, hiding their value in their deck. Very common however is wild hunt spamming frost cards and afraid to commit anything other than bruiser. Again, unitless.
Funnily I haven't seen much sk raids today, but rather a couple defender melusine fucusya decks which were decent.
Mostly NG enslave has been the most abused deck today from where I'm sitting.
The question may be, is that a healthy state of game, when the point becomes not playing units, but rather enticing your opponent to play a unit so you can smash the fuck out of it, and point slam later on. Not salty, seems like a reasonable assessment, feel free to share your thoughts, friends.
Btw I mostly play homebrew and try to find value in surprising opponent with something they didn't see in a tutorial. Doesn't work all the time and that's fine. Some seek satisfaction in winning only, some prefer the mathematical approach and want it to be as close to chess as possible, some prefer rng and some appreciate the creative aspect of building a unique deck.
Either way the value of damage is immense considering no cards will exist and thus no points, and arguably no game. Sorry I can't articulate it better. But unitless meta is lame and an oh yeah I got units baby meta might be healthier . Feel welcome to disagree, I could be wrong, for sure.
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